Red Dead Redemption
(Environment Art)
I spent nearly 2 years working as a Senior Environment Artist on...
Rockstar's Red Dead Redemption
Tasks included creating and/or modifying existing "1st pass" structures to bring them to the near final pass.
This included modeling and designing gameplay-friendly areas, texture creation, and LOD work.
I was also involved in gameplay-design elements, such as the Gaptooth Breach mine-cart scenario.
Because the game is unreleased, I can only show samples of my work that have been officially released in screenshots and videos.
More and higher quality samples will be shown as they become available.
The game is scheduled to be released April 27, 2010.
Date: 01/28/10
Size: 14 items